Wanton Waverider Entertainment

Description: They are allies with anyone who will do business, and especially like working with farmers, because they’re always in need of herb. They don’t particularly like the Tarbucks Trading Co. crew, because they tend to cheat at cards and start bar fights.

 

Profession Focus Achievements

Combat Civilized Wasteland Anomaly
Violence Technician Shepherd of the Land Wasteland Stalker Incinerator
Death Chuckah Inner Circle Inquisitor Mentalist
Bone Breaker Entrepreneur Mind Killer Thought Bender
Overlord

 

Community Empowerment Achievements

Combat Veteran
Oh Captain


Available Basic Purchase (5 local currency + modifier) 


Local Augment: Pit Fighter Wraps - This augment to Knucks allow them to be soaked in hooch and lit ablaze for an amazing, if painful, display.
Mechanics: You can spend 1 Hooch, 5 Mind, and 10 Body to cause this weapon to deal Body damage for the next 5 minutes. Expires in 3 months.

Local Gizmo: Fools Gold - This metal stone seems highly valuable, but in fact isn’t worth that much after all.
Mechanics: Whenever you would be the target of Basic or Proficient Larceny to have an item stolen from you, you can instead give this item in exchange, this bypasses Proficient Larceny targeting the item with the highest value. Expires in 3 months.

Available Proficient Purchase (10 local currency + modifier) 

Local Augment: Fists to Stuffs - These Knucks Augment allows for quick switching between your fists and throwing knives.
Mechanics: When you use this weapon's Proficient or Master ability, your next Proficient or Master ability with a Throwing weapon costs 5 less mind. Expires in 3 months.

Local Augment: Sketchy Gun Powder - This attachment to the O Faithful R.P.G. fills your rockets with an even more unstable mix of explosives, causing a bigger bang.
Mechanics: All damage with this item does Body damage instead. You may spend 5 Mind to deal 10 Body Damage to yourself and call “Knockback 30 Self Only”. Expires in 3 months.

Available Master Purchase (15 local currency + modifier) 

Local Augment: Bone Benders System: This armor attachment works on any more and allows you to force a new bone in to replace a broken one. Even if it hurts to do so.
Mechanics: When one of your limbs gets Mangled you may spend 1 Mind, 10 Body, and 1 Bone and call “Bone Binded! No Effect!” to ignore the Mangle Limb. Expires in 3 months.

Local Augment: Hypodermic Needle Tip - This small weapon attachment is great for replacing a blade with a glass one, useful for injecting people with various substances.
Mechanics: This must be attached to a Master Small. You may spend 1 Resolve and put a Non-Lineage Specific Brew into this weapon. You can then use Piercing Strike to inject this brew into a target the same as an injectable. If you use any other effect from the attached weapon, the weapon becomes broken afterwards. Expires in 3 months.