Pro-Tip Thursday… Friday edition!
Greetings Survivors!! Welcome to the Friday Edition of Pro-Tip Thursday! Things have been busy in my world which is why we have missed a few Thursdays and this one is getting out late! I will trust that you will forgive me for my laziness…
The good news is… Ya can’t fire me sooooo… here we go on Friday!!! ;-)
Today’s Topic is about Secret Societies in Dystopia Rising!!!
Our Gameworld is one that has many different layers of Roleplay. Secret groups are one layer that our players can interact with. They can be local creations, or they can be National Groups. An example is Murder Inc.
Murder Inc is a national group of assassins within our Gameworld. Every Chapter in our game has a Murder Inc group. We as players have knowledge of this group. We have seen their new cool Blueprints that do cool things. But we have to remember that our PLAYER KNOWLEDGE does not equate to CHARACTER Knowledge!
These groups are roleplay opportunities that you choose to become involved in. You choose to have your character get involved in this level of roleplay at our game. Players who are involved in these groups take this roleplay seriously for their characters.
This conversation is to make sure that players understand the Consequences of choices in regarding roleplay with these types of groups. Having items that are specifically for this type of roleplay tells other players that you are inviting this form of roleplay. Back to our example of Murder Inc. if you are walking around with Murder Inc items or Blueprints, Members of Murder inc may have very pointed questions for you. As to where you got the info and what you are doing with them.
And when I say pointed questions… it means they may be using a dagger to get the answers!
So, what I am really saying is that. In the game we make choices. The consequences of those choices may be bad. Moving forward we need to remember that these groups that people join are serious about that form of roleplay and we need to remember that when dealing with that story.
People who are members of those groups will most likely give you a chance to explain yourself and give up items or blueprints the first time it comes up. But if you choose to constantly seek out that type of roleplay by going after items you have been warned about. Then the consequences may escalate because of your choice.
Now if you really want these items… well Join the group. That will solve the issue as well.
So, survivor’s that is really the pro-tip for the day… Choices have consequences, they may be good, and they may be bad. But it’s all part of the story.
Till next time Friends!
See you in the Waste!