Local Print Adjustments (It's a process!)

Heya!

So we got into the idea of local prints pretty fast and pretty heavily - only to find out afterwards that some of our mechanical concepts weren’t in line with the national concepts and we need to adjust that to keep a better mechanical balance in line with 3.0.

So we’ve talked with Kyle, who has a team of nerds just like ya’ll helping him with prints, and we’re making adjustments to some that are already live (sorry) and some that have been shown but aren’t in-game yet.

PLEASE check back to the website before hopping into our digital games, because we will be using the up-to-date mechanics instead of previous versions.

Sorry, thank you for understanding, love ya’ll!