Master Skill Module Requests

The individual with this skill may choose to submit a plot request a month before a game. If these are not submitted a month before game they may be delayed due to the short turn around. The individual with this skill may only request one of these modules per month, if two individuals with the same skill request a module in the same month they will find themselves as part of the same module. We ask that you understand that these modules have a lot that go into them and that problems can occur due to the difficulty in executing them.

  • Master Financial Influence (pg 119): This submission will allow them to help their sister institution and gain local monetary compensation if the mission is successful (up to 10 currency). This may include missions such as guarding precious cargo, smoothing over relations with other Financial Institutions, or other tasks. As part of the request you may include up to 10 others with some level of the skill.

  • Master Criminal Influence (pg 120): This submission will allow them to receive a Master-level job that involves pulling a heist, committing a murder, or taking some other nefarious action. As part of the request you may include up to 15 others who have some level of the Criminal Influence skill and may also require other unique skill sets. Usually Master missions involve sneaking into a securely guarded compound to unlock a safe and steal from it, eliminating politicians surrounded by armies, and other Master-level schemes. The reward for completing a Master Criminal Influence mission is Gizmo: Free X Criminal Influence Voucher where X is the level of the skill of the person receiving it. They may then go to the Public Works to receive one free item from the appropriate Criminal Influence item list.

  • Master Hunting (pg 125-126): This submission will allow them to receive a big game hunt of a local creature. This hunt can include finding traces of the creature in the local area that must be tracked before discovering its location, and results in multiple appropriate Produce cards as a reward for a successful hunt.

  • Master Sailing (pg. 126): This submission will allow them to receive a sailing module, up to 10 others may participate if they have any tier of the Sailing skill. IF the module is successfully completed each person will receive Gizmo: Free X Sailing Voucher, where X is the tier of the Sailing skill they possess. They may then go to the Public Works to receive one free item from the appropriate Sailing item list.